HDRI environments for D5 Render

  • HDRI Hub lists 161 outdoor HDRIs, sized from 4096x2048 up to 20000x10000, mostly in .exr with many also offered in .hdr.
  • D5 Render 3.1 loads custom HDRIs as .hdr or .exr through the Sky Light panel's HDRI option.
  • 52 of the outdoor HDRIs have an unclipped sun disc for a sharp cast shadow.
  • Each HDRI carries a commercial licence for one user and one workstation.
  • Prices are listed in USD.

D5 Render treats a custom HDRI as a Sky Light source with separate skylight and background brightness controls. This page lists HDRI Hub's outdoor environments that work as D5 skies, with the exact panel steps, the resolution that suits D5's real-time renderer, and how to get a clean sun from an unclipped sky.

Products

Load an HDRI in D5 Render 3.1

  1. Open the Sky Light settings panel.
  2. Select the HDRI option to expand the HDRI parameters.
  3. Import the HDRI file; D5 saves custom files into the "customhdr" folder under the D5 installation path, reachable from the folder icon in the panel.
  4. Set Rotate to align the sun and reflections with your model, and use Flip Horizontal if the scene reads mirrored.
  5. Adjust the Light slider for overall HDRI brightness, and set Skylight and Background separately if you want a brighter interior fill than the visible sky.
  6. Turn on Custom Sun only if the HDRI has no clear sun disc; an unclipped sky HDRI does not need it.

D5 Render accepts .hdr and .exr files as spherical (equirectangular) panoramas with a 2:1 aspect ratio and the horizon at the middle of the frame.

Which resolution

D5's documentation does not state a fixed pixel limit for imported HDRIs, only that the render resolution itself can be set to 2K, 4K, 8K or Actual Resolution in Preferences > Rendering. For lighting only, a 4096x2048 to 8192x4096 HDRI is enough; for a sky the camera sees directly, use 16000x8000 to 20000x10000. Because D5 is a real-time GPU renderer, keep files at 8192x4096 or 10240x5120 for typical walkthroughs rather than the full 20000x10000 set.

Sun and shadows

Use one of HDRI Hub's 52 unclipped skies so the sun disc is intact and casts a defined shadow instead of a soft, clipped one. With Skylight and Background brightness balanced, the HDRI is the only light source needed; leave Custom Sun off.

HDRI for D5 Render: 161 Environments | HDRI Hub