Blender lights a scene from an HDRI through the World shader rather than through an object in the scene, so the same panorama lights the render and appears as the background. The files below are sized for that World node workflow, from lighting-only resolutions to 20000x10000 for a visible sky.
















































Try before you buy: the free HDRI samples need no account and carry the same licence as the paid files, so you can check the setup above with a real file before buying.
Cycles samples the World HDRI directly for lighting, reflections and bounces. Eevee uses the same nodes but stores the world lighting in an internal probe, so results are close but not identical; raise Strength carefully and check the ray-tracing options of your Eevee version.
For lights, exposure and the full workflow, see the HDRI lighting guide for Blender.
A 4096x2048 to 8192x4096 file is enough when the HDRI is only lighting the scene, since Blender resamples the World texture for GI at a lower internal resolution regardless of the source file. Use 16000x8000 or the 20000x10000 files when the sky is directly visible in the render, so clouds and the horizon stay sharp.
An HDRI with an unclipped sun disc keeps the sun's real brightness instead of clamping it to white, so Cycles can trace a sharp shadow from the World texture alone. 34 of the outdoor HDRIs on HDRI Hub are unclipped, and none of them need a separate sun lamp added to the scene.
For plate-based shots, see matching an HDRI with a backplate.
In World Properties set Surface Color to an Environment Texture, open the .exr or .hdr file, and make sure the Environment Texture feeds the Background node and the Background node feeds World Output.
The file is loaded in an Image Texture node. Replace it with an Environment Texture node; its default Equirectangular projection matches HDRI Hub panoramas.
No. Blender reads .exr and .hdr as linear scene data. Do not set the texture to sRGB, which is meant for 8-bit colour images.
Start at 1.0 and adjust per file. HDRI Hub skies keep their captured brightness, so a midday sky is much stronger than an evening one; use Strength on the Background node rather than re-exporting the file.
More background: which HDRI resolution you need and .hdr or .exr.